Unified Logs

Due to our new workflow, RP pack updates are now more synced across each version. We will no longer maintain separate changelogs across each of the Gondor, Eriador and Rohan packs. This is in part because most of these packs are ultimately the same, excepting a few variations - especially regarding Gondor.

This thread will hence log universal changes. Specific additions to each pack will be noted.

EpicQuestz Pack (0.9)

Meta Changes

  • pack formats
  • lang consistency tweaks
    – rationalised gondor lang json
    – deleted rohan lang json
    – rationalised base lang json
  • title Fix
  • grass name fix
  • dirt_path name fix
  • deleted useless files
  • stone_brick variations, dirt_path variations, chiseled_quartz variations → folder
  • other general changes, added index

Removed

  • powered_rail (temporary/mistaken removal. original json file depreciated. new one will be added imminently)

Fix/Edit

  • grass_path
  • lectern (removed books)
  • chain (re-coloured)
  • iron_door
  • KEY blocks altered, updated → consolidated 3 into “job”, updated textures
  • model fixes

Addition

  • trapdoor (brazier)
  • polished_granite/diorite/andesite double slab variants
  • mangrove_trapdoor
  • mangrove_door
  • brick texture
  • mud_brick texture
  • exposed_cut_copper texture (large mud bricks)
  • oxidised_cut_copper texture
  • new stained glass

Illustrative images:
New Key Block:
Imgur

Mangrove Trapdoor:
Imgur

Double Slab Variants:
Imgur

Mud Bricks:
Imgur

Mud Bricks & large Mud Bricks (exposed_cut_copper) used in a build:
Imgur

New Tile Texture (oxidised_cut_copper):
Imgur

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