Rank Reform '19

Amazingly, EpicQuestz has gone almost a year without changing the rank system in any way. Luckily for you, that changes today.

  • The most immediate thing you’ll notice is that @fox has taken on the Manager rank, rather than Designer. I cannot do more to emphasize that this is not a demotion, it’s a re-allocation of roles.
  • Designer/Manager simply concentrate on different aspects of Project Leadership - one designs, one manages.

Well! I hear you say, “That doesn’t seem like much of a major rank change”. The thing is, we’ve basically gone back to basics, and asked “what does a project need” and “who fits the roles”, then we’ve gone on to assign rank names to these ideas.

Yes, we’ve called the ranks the same things as they were before… but I guess you can say there’s been a change in the “principle” of the rank.

I shall say no more here. Everything else is explained in the helpful and complex image graphic below. If your question isn’t answered here, it’s probably not important. But ask it anyway if you’re confused. I’ve included TL;DRs for the lazier members of the team.

What next?

Well, expect promotions to the new Manager and Designer ranks respectively in the coming weeks and months. This is effectively making project leadership more accessible to motivated team members, and gives you more options once you reach Artist.

Reaching Artist itself hasn’t changed - you still just need the simple requirement of one largeplot and a good level of helpfulness and activity.

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The Planned Second Part of this Rank Reform:

  • The Novice rank has been removed, and all Novices have been given the Guest rank. This may seem unfair to some, but the promotion stages to builder will remain the same. One plot of the required quality will be enough to result in a Builder promotion, as has always been the case. The difference is now, we won’t award a rank for an okay-ish plot beforehand.

  • Builders can only use /gamemode survival in plot worlds (excluding Project Plots), to avoid too much distraction on projects. We aren’t against fun, we just want to keep it separate from the productive parts of the server.

  • Artist now gets 16 plots, rather than 8.

  • We have demoted a number of highly inactive Artists to builder, see the discord #news channel for who will be leaving the blue-namers.

  • Donors can now only add people to donor plots, rather than trust them. People who are already trusted to donor plots will not be affected. Furthermore, this does not end staff members’ ability to trust people to donor plots, should the owner ask nicely.

  • Discussions have begun about the future of the Artist rank, and a possible formal split between the Terrain & Structure facets of the rank. These updates will follow in a part III…

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Please press F for all the artist heros who have been demoted. :’(

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